Combat should feel intense without turning into visual noise. The player should understand danger, damage, and opportunity at a glance.
A focused studio for atmospheric action games.
EXIST//EXIST is a single-developer game studio building atmospheric games with strong mechanical identity, readable action, and progression systems that make every run matter.
Created by Ouissam Drissi.
EXIST//EXIST is founded and operated by Ouissam Drissi, a full-stack engineer and AI researcher with more than two decades of experience building software, tools, platforms, and interactive systems.
The studio is small by design. That lets each game keep a direct creative voice, from engineering and combat feel to interface, progression, sound, and release operations.
Built for pressure, atmosphere, and replay.
Runs should leave something behind: resources, unlocks, decisions, and a reason to return with a sharper build.
Atmosphere matters. Space, planets, wrecks, hostile machines, and quiet moments all help the game feel larger than the screen.
Support and business inquiries
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