The Studio

A focused studio for atmospheric action games.

EXIST//EXIST is a single-developer game studio building atmospheric games with strong mechanical identity, readable action, and progression systems that make every run matter.

Founder

Created by Ouissam Drissi.

EXIST//EXIST is founded and operated by Ouissam Drissi, a full-stack engineer and AI researcher with more than two decades of experience building software, tools, platforms, and interactive systems.

The studio is small by design. That lets each game keep a direct creative voice, from engineering and combat feel to interface, progression, sound, and release operations.

Studio EXIST//EXIST Founder Ouissam Drissi Focus Independent games First release Iron Crawl Founder site ouissamdrissi.com
Approach

Built for pressure, atmosphere, and replay.

Readable Action

Combat should feel intense without turning into visual noise. The player should understand danger, damage, and opportunity at a glance.

Persistent Momentum

Runs should leave something behind: resources, unlocks, decisions, and a reason to return with a sharper build.

Strange Worlds

Atmosphere matters. Space, planets, wrecks, hostile machines, and quiet moments all help the game feel larger than the screen.

Contact

Support and business inquiries

For Iron Crawl support, privacy questions, or studio inquiries, use the studio email.

Email Studio